package com.myk.game.sumeru.chesses;

import com.myk.game.sumeru.R;
import com.myk.game.sumeru.game.Chess;
import com.myk.game.sumeru.interfaces.IGame;

public class Chess_DivineTree extends Chess {
    public Chess_DivineTree(IGame game, int party) {
        super("神木守护","移速范围内的己方棋子不能被吃。", 3, 1, R.drawable.img_chess_9);
        setGame(game);
        setParty(party);
    }
}
